Kings of Hell Chapter 2 Update V2.4
Hey Again, just another Mini Patch Update!... I'm actually running out of things to PATCH it seems. Heres the list of changes in v2.4!:
- Changed Enfers Grab Hitbox so that it doesn't disapear on collision with Props. This was causing Enfer to mostly miss his grab in certain situations near props, which have been resolved now.
Changed Buer Air Drive Ram attack so that it makes him jump on collision with an enemy, making the followup Ground Pound Easier to Do.
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They was a Frame Perfect Issue that Occured when facing Agares where, if you finished a room on the same frame as he activates his teleport animation, he will be frozen in the air. I have now added a timer so that if this happens, he will eventually come down after a few seconds.
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Added multiple checks at the end of Cutscenes and Boss Defeat Cutscenes to Ensure that the player always teleports out of the scene when it starts. This issue was prevalent with Mammons defeat cutscene where they was a chance to have a client side player run around during the cutscene; this should help mitigate that from occuring!
I think I will be moving officially onto Chapter 3 Soon. I been very happy with the reception of the Chapter 2 Demo Overall!
If they is no more major issues that occur I will startt focusing my efforts on Chapter 3!
I hope you guys keep enjoying my game and I will see you all again soon
Files
Get Kings of Hell: Chapter 2 Demo
Kings of Hell: Chapter 2 Demo
Status | In development |
Author | StrawberryOctii |
Genre | Action |
Tags | 3D, Arcade, Bara, Beat 'em up, Cartoon, Dreamcast, Furry, Gay, Multiplayer, Retro |
Languages | English |
Accessibility | Subtitles, Configurable controls |
More posts
- Kings of Hell Chapter 2 Update V2.3 Tweak!Apr 05, 2024
- Kings of Hell Chapter 2 Update V2.3Apr 04, 2024
- Kings of Hell Chapter 2 Update V2.2Apr 01, 2024
- Kings of Hell Chapter 2 Demo V2.1Mar 30, 2024
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