does anyone know how to turn off the push force in the submerged water maze? I have been trying to get through this thing with absolutely no success, the developer set the force so damn high that even if I can get into another part of the maze i get trapped there
nvm, i just restarted from the beginning completely and avoided the overpowered spot entirely
Wow! Simply Wow! This is one of those fabled Total Conversions that you rarely see but treasure once you find them. The difficulty right out of the gate threw me off a bit until I watched a stream of the game. But I think I'm starting to get how to manage myself around the enemies. I also chose Phazar after William wasn't working out so well.
I absolutely love the Mario RPG approach to all the character models and weapons. The extensive use of 3D models in-engine is impressive. And the soundtrack is 100% on point.
I also have to give you mad respect for the sexy scaley and furry characters in the main cast. EVERYBODY is Hot. And there's something comforting about that when you're destroying cartoony enemies.
I can't imagine how long this took to create but I am so glad I found this. Incredible work!
Hey Strawberry! I want to thank you again for MoM. This is one of the must overlooked gems in the Doom mod community.
I wanted to ask you if you can point me into the right direction, I want to tweek some stuff and maybe work in an addon, and I need to change the radius in which the currency glides to the player.
I was hopping to find some void GlideToPlayer(){, or something like that, but no. May I ask you for assistance here? Thank you in advance and sorry for the inconvenience.
Its been awhile since I worked on this game, so my memory is a bit fuzzy, but I am pretty sure it doesn't use a glide to and is actually a type of projectile code?
We had a lot of problems trying to get the co-op to be stable enough to stream. Ended up just doing a single player+cohost arrangement.
Seems like a banger regardless. [EDIT] Running the game through a newer version of GZDoom got the co-op stable. It has a couple of balance issues yet, but the game is absolutely a secret gem.
Hello. I've never really used this website before but I discovered this game recently and I thought it was really cool so I made a video about it. I hope it's okay for me to share it here.
Truly spectacular game. Played it in Co-Op with a friend and had a blast. Quickly became one of my favorite games and I listen to the soundtrack almost daily. Couldn't recommend this one enough.
hi, so I've been looking for 2 statues to 100% the game for a really long time, and simply can't find them anywhere. I wish there was a walkthrough somewhere of this game but it appears this isn't the case... if anyone knows where to find these 2 statues I'd be happy.
Try backtracking through the dungeons to see if you've missed any, also one of them is probably the one near the lighthouse in the are before entering the water town, there's a block in there that can open by using the staff that you got in the pyramid dungeon, that's probably one.
Otherwise there's a guide on google to help you find the statues, really helpful for me.
Yo this wad slaps, me and a friend have started playing through and we've been having an amazing time. The only issue we've had is that we get a fair bit of crashes from GZDoom. It happens to both me and him, and we haven't figured out what triggers it other than sometimes changing zones does it. We're both running as admin, we followed the other instructions closely, so I've no idea what the deal could be. Any suggestions for a more stable experience?
EDIT: We've got our answer, it's just a matter of the stability of our connection. Which I guess is good news since it means it's not the game's fault. Again, phenomenal work!
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does anyone know how to turn off the push force in the submerged water maze? I have been trying to get through this thing with absolutely no success, the developer set the force so damn high that even if I can get into another part of the maze i get trapped there
nvm, i just restarted from the beginning completely and avoided the overpowered spot entirely
Guys someone help please Idk how im supposed to but it into GZDOOM and wanna play help help aaaa
How would one get multiplayer going?
Wow! Simply Wow! This is one of those fabled Total Conversions that you rarely see but treasure once you find them. The difficulty right out of the gate threw me off a bit until I watched a stream of the game. But I think I'm starting to get how to manage myself around the enemies. I also chose Phazar after William wasn't working out so well.
I absolutely love the Mario RPG approach to all the character models and weapons. The extensive use of 3D models in-engine is impressive. And the soundtrack is 100% on point.
I also have to give you mad respect for the sexy scaley and furry characters in the main cast. EVERYBODY is Hot. And there's something comforting about that when you're destroying cartoony enemies.
I can't imagine how long this took to create but I am so glad I found this. Incredible work!
am i just stupid or something? adobe says file isn't supported.
OH MY GOD! IS THAT PICKLE GNOME FOREST IN PIZZA TOWER!!!!!!!!!!!!!!!!!!!!!
Weird the discord server link is not working :p
anyone have a recommended controller setup?
i can't believe they got the license for that one annoying gnome forest enemy from pizza tower
Indeed lol
Pros: More original wad, a story (I think)
cons: Hard as nails, map is huge (even at the start of the game), multiple options (even though there is basically 1 path)
Get it if you wanna lol
Hey Strawberry!
I want to thank you again for MoM. This is one of the must overlooked gems in the Doom mod community.
I wanted to ask you if you can point me into the right direction, I want to tweek some stuff and maybe work in an addon, and I need to change the radius in which the currency glides to the player.
I was hopping to find some void GlideToPlayer(){, or something like that, but no.
May I ask you for assistance here?
Thank you in advance and sorry for the inconvenience.
Its been awhile since I worked on this game, so my memory is a bit fuzzy, but I am pretty sure it doesn't use a glide to and is actually a type of projectile code?
All the money code can be found in Slade 3 tho!
We had a lot of problems trying to get the co-op to be stable enough to stream. Ended up just doing a single player+cohost arrangement.
Seems like a banger regardless.
[EDIT] Running the game through a newer version of GZDoom got the co-op stable. It has a couple of balance issues yet, but the game is absolutely a secret gem.
https://cohost.org/WobblyPython/post/1054065-memoirs-of-magic-mul
I've logged a little of what we did to make it work in a Chost.
pros: this game is my new hyperfixation for whatever reason
cons: not known enough and hard as nails,I'm still in the forest
nice!
Edit: Also the crossbow crit thing works in the way you gotta time your shots when it flashes so it deals more damage and travels farther.
Edit of edit: whoops sry I rewatched the vid and you say that lol sry
Truly spectacular game. Played it in Co-Op with a friend and had a blast. Quickly became one of my favorite games and I listen to the soundtrack almost daily. Couldn't recommend this one enough.
Fantastic game. Fun to play, lots of game play options, very interesting environments. My only criticism is the lack of Linux support.
Is this Zandronum compatible?
That looks amazing. brb with more comments after I try it, which should be right now
hi, so I've been looking for 2 statues to 100% the game for a really long time, and simply can't find them anywhere. I wish there was a walkthrough somewhere of this game but it appears this isn't the case... if anyone knows where to find these 2 statues I'd be happy.
Try backtracking through the dungeons to see if you've missed any, also one of them is probably the one near the lighthouse in the are before entering the water town, there's a block in there that can open by using the staff that you got in the pyramid dungeon, that's probably one.
Otherwise there's a guide on google to help you find the statues, really helpful for me.
Ok, I haven't found this guide on google either but I'll see what I can find. Thanks!
If you need the guide, I found it! https://itch.io/post/749767 (It's a google drive btw)
thank you so much!
Yo this wad slaps, me and a friend have started playing through and we've been having an amazing time.
The only issue we've had is that we get a fair bit of crashes from GZDoom. It happens to both me and him, and we haven't figured out what triggers it other than sometimes changing zones does it. We're both running as admin, we followed the other instructions closely, so I've no idea what the deal could be. Any suggestions for a more stable experience?
EDIT: We've got our answer, it's just a matter of the stability of our connection. Which I guess is good news since it means it's not the game's fault. Again, phenomenal work!