Kings of Hell Demo v1.4 Update!


Howdy there again, here is version 1.4 of the Kings of Hell Demo!

This is a BIG ONE, so please read, as these changes I think will substantially improve the user experiance!

 Here is a list of the changes below!

  • Made it so Gremiles Normal Enemy Grab no longer caused enemies to burst into flames.This was caused due to the fact that using his boss grabs elemental effect carried over to his minor enemy grab!
  • Heaven mode now gives you +2 Credits when you get a victory screen instead of +1. So now you can earn 4 extra credits in the whole chaptor instead of 2 on Heaven!
  • You can now reset your bindings if you press F4 in the Main Menu. This is a saftey measure in case you make a mistake that prevents you from navigating the menu! (This even works during the start up and title screen!)
  • Additional Macros for A+B, B+C and A+C. This will allow certain inputs on controller be easier to do!
  • Swapped the Viridis enemy types in the Teacup and Race Track Arena. The Tea Cup Viridis will now use no weapon while the one in the race track does. The reason for this is because the Weapon Viridis was tough in the enviroment he was in, and the unarmed version works better in platform based enviroments.
  • Mals Jump Height Increased by 3.5 Units!
  • EXPERIMENTAL: 10 Invinibility Frames on all character jumps on start up. This means dodging out of enemies attacks is less clutch now!
  • Added invincibility frames on some of Mals attacks, mainly on his B,B,B,B+C,B,B String. When he turns into his Leviathan form in this string, he will evade all attacks!... these attacks have 40 Frames of invincibility as soon as they are triggered!

All Saved progress will carry over from the previous version too, so don't worry about updating to this new version. I would recommend deleting older versions before booting up this new version, too!

Expect more updates soon as I refine more elements of the game. See you all again soon!

Files

KoH.7z 127 MB
Mar 06, 2023

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